So... Lil bit of a Bug but uh... After dying due to the Pirate Queen's Special Attack, the screen goes and stays black. Like, I can't see anything anymore and navigating is impossible...
This is aware, I did try to fix this bug but people are still having issues. In the next patch I might just have to go ahead and delete the fade out and in transition.
So, I think I have a lacking trust when a game that features my fetish has a lot of story because of one big bad experience with this one game that was overly political and didn't even have likable characters. I was nervous about getting into this game and didn't know if I could really enjoy it. I think this game is amazing, and no, thank you! I enjoyed the philosophical concepts without being beaten over the head with a shovel to think what's right, I enjoyed... mostly... the gameplay and the Random Chance stuff. It also felt a bit like a deck builder, and I love the card system. I even actually started just hunting down chances to see what the characters would say rather than just farming down the vore scenes. Game Good 4.5
Aww thank you so much RagsTheRat! I did try and keep it mostly light on story and philosophy but with some depth there! I'm so glad you took the time to play it, I really treasure everyone that spends the time to play my stuff! Spent ages trying to make the battle system feel good!
Oh yeah, I liked the RNG system most of the time and how cards were handled. There are a few issues I do have to bring up about it, for instance, I had most of my support options on blue and attack options on red, and sometimes the RNG would land on the one attack or support option that I put on the other side 3times in a row, like the game recognized the one thing I didn't want it to land on, it made me a little sour, but 1/4 is still a 25% chance which is higher than you'd think. That's just a general feel of RNG though, it will always be a minor issue because Random Chance is random chance, however, the combo Items that specify which slot they go to may be an abusable problem, because I exploited the hell out of the 1 2 3 Chakrams, not just because they were an easy combo to 9 damage (18 with a boost if you're willing to fight with tedious methods as I am), but it's rather easy to combo into itself for permanent cards. I mean I enjoyed using them, and I'm not one to suggest it's a bad thing I can just use a card and immediately regain said card I used, but it can be a balance issue if someone were to grind a while and cheese a boss by power boosting a canon into a boss 4 times, like what I did, because I thought it was funny. Those were really just the problems I found with the system, but as a whole, it works rather well.
I like how the main character is actually chaotic but ordered in their nature, I don't know if that was on purpose or not, with the whole order and chaos stuff, but I found it interesting none the less, and if it weren't for my aversion to reading books, I'd probably read more in that spooky library, the lore is rather good, even if I missed some of it (I'm going to now question how I can read miles of dialog but not a book that does the same thing). I can probably talk a mile more on things I like, the respawn animations, the artwork in general, the easy to get into story, the characters, the final boss (No Spoilers), optional bosses, optional struggle wedges that can be better items than what's in shop, losing to enemies was fun for dialogue and artwork. It's a really good game and you should be proud.
noticed a thing, not sure if it's a bug, feature or consequence of the way i have the wheel set up, but i've got nearly infinitely scaling damage while farming the same level over and over looking for honey. (the scale broke when encountering joy. other than that all i've done is spam enter the past 8-10 mins and now am reliably hitting for 400+ with a move that should do 3 and reroll the wheel) (addition: moving between levels, worlds, or even going in and out of conversations with npc's doesn't stop the scaling of damage either. only an encounter with that fox breaks this as encountering the bold that mugs you doesn't break the cycle no matter how you handle him)(second addition: going through a willing vore scene/replaying an old one you've seen doesn't reset the cycle either.)
I enjoyed the game it was really fun to play. I have some questions. Is there something to do after u beat the main story and do all the side quests? Cause there is something bout a personal quarters and when talking to the npc he tells u that u still have a quest to do but I did all the side quests and the main story. And my other question is there a wedge for rouletta to eat her opponent or not?
No current end-game stuff in the game. There was a wedge planned to eat the enemy but if I added it into the game I wanted it to be polished anad have multiple graphics
Found a bug - ducks on the pirate ship won't disappear for some reason, it took me 3 tries of the whole ship segment to finally get through them, maybe talking to npc or replaying mini-games causes this.
Actually, I think I ran into that too. I played the Duck minigame once and even after it said I was clear, it didn't clear the Ducks, after playing a second time clearing every duck possible, I was then granted access. Hope this helps.
it seems like theres a softlock in the beer game if you try to replay it after beating it, is there a way to recover from this because if not I just lost 8 hours of gameplay x.x
Good news there was a way out of the softlock, Idk how but I managed to regain movement and realized I was still able to talk to some of the npcs so re-started the game which caused it to immediately fail letting me move
A Absolutely lovely game! I really hope this gets updated often! having a blast so far! (found a bug: when I replayed a vore scene and tried to leave my character got stuck on the screen. Bug 2: i noticed that the temporary cards didn't vanish from my inventory after i was eaten, might test if it'll still be available in a different battle)
Good to know! When it does come to steam, will there be any achievements? Also i love how you take you're time to respond to every comment and report. I can really see the love! <3
Yes I'd love to do achievements, if I can I'd love to do it all, stickers, trading cards, emotes steam backgrounds and such. But I need to look into how those work and if I need to charge for the game in order to have everything or if I can have it be free but having trading cards and such!
I got another more lore based question this time, when Rouletta is revived, does her body from whoever beat her stay as big as it was or when she is brought back, is that around the time she is digested and the size of the belly gets back to normal?
oh that's clever. also after this post of mine was made I encountered the dialogue from the dastardly dog which kinda asked the same question as my comment so that was funny.
so what exactly are all the fetishes in this game? is it just vore or are there others? like transformation, is that in this game? i'd like it if it were...
wdym by graphic transformation? like what does that mean exactly, do you mean gory or violent by that, or like do you mean its only in text, and no images do it?
It's only simple images of characters appearing different. Rouletta briefly changes into an object in a philisphical sense. She cartoonily wraps into rock paper scissor objects also as an attack for one of the wedges as an example. But its sudden, there's no build up between the two
I'm not 100% what joiplay is, so I can't give you a proper answer. Apologies RashDolphin, the best I can say is try it and come back to me with your findings and I can look into it if it doesnt run :)
I really like how the game turned out, the wheel mechanic is pretty interesting to experiment with! Does this game has some kind of theater to replay previous scenes like it was in retale 3? And is there a way to give up in battles?
There is no gallery like Retale 3 as such, as I wanted to give the towns in each area more use/meaning. So every town will have replayable scenes there for you to view. 4 or more for each area usually. To give up in battles there is the death tarot card in the second area, but you also have Absinthe in the tavern in the first area too, hope this helps friend!
found a bug already (not intentionally but want to give heads up) moving to an exit will in the white form after getting revived will softlock and requires a closing of the game
i didn't intend to find it. i was checking gameovers for the first few encounter. was in the middle of respawning and held down just for the next area to load with no player character... it was an accident
Yes, its hard to explain entirely why it happens. It's not a soft lock it's just not showing roulettas sprite, don't feel bad for finding bugs! It really helps me thanks! :)
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So... Lil bit of a Bug but uh... After dying due to the Pirate Queen's Special Attack, the screen goes and stays black. Like, I can't see anything anymore and navigating is impossible...
This is aware, I did try to fix this bug but people are still having issues. In the next patch I might just have to go ahead and delete the fade out and in transition.
So, I think I have a lacking trust when a game that features my fetish has a lot of story because of one big bad experience with this one game that was overly political and didn't even have likable characters. I was nervous about getting into this game and didn't know if I could really enjoy it. I think this game is amazing, and no, thank you! I enjoyed the philosophical concepts without being beaten over the head with a shovel to think what's right, I enjoyed... mostly... the gameplay and the Random Chance stuff. It also felt a bit like a deck builder, and I love the card system. I even actually started just hunting down chances to see what the characters would say rather than just farming down the vore scenes. Game Good 4.5
Aww thank you so much RagsTheRat! I did try and keep it mostly light on story and philosophy but with some depth there! I'm so glad you took the time to play it, I really treasure everyone that spends the time to play my stuff! Spent ages trying to make the battle system feel good!
Oh yeah, I liked the RNG system most of the time and how cards were handled. There are a few issues I do have to bring up about it, for instance, I had most of my support options on blue and attack options on red, and sometimes the RNG would land on the one attack or support option that I put on the other side 3times in a row, like the game recognized the one thing I didn't want it to land on, it made me a little sour, but 1/4 is still a 25% chance which is higher than you'd think. That's just a general feel of RNG though, it will always be a minor issue because Random Chance is random chance, however, the combo Items that specify which slot they go to may be an abusable problem, because I exploited the hell out of the 1 2 3 Chakrams, not just because they were an easy combo to 9 damage (18 with a boost if you're willing to fight with tedious methods as I am), but it's rather easy to combo into itself for permanent cards. I mean I enjoyed using them, and I'm not one to suggest it's a bad thing I can just use a card and immediately regain said card I used, but it can be a balance issue if someone were to grind a while and cheese a boss by power boosting a canon into a boss 4 times, like what I did, because I thought it was funny. Those were really just the problems I found with the system, but as a whole, it works rather well.
I like how the main character is actually chaotic but ordered in their nature, I don't know if that was on purpose or not, with the whole order and chaos stuff, but I found it interesting none the less, and if it weren't for my aversion to reading books, I'd probably read more in that spooky library, the lore is rather good, even if I missed some of it (I'm going to now question how I can read miles of dialog but not a book that does the same thing). I can probably talk a mile more on things I like, the respawn animations, the artwork in general, the easy to get into story, the characters, the final boss (No Spoilers), optional bosses, optional struggle wedges that can be better items than what's in shop, losing to enemies was fun for dialogue and artwork. It's a really good game and you should be proud.
noticed a thing, not sure if it's a bug, feature or consequence of the way i have the wheel set up, but i've got nearly infinitely scaling damage while farming the same level over and over looking for honey. (the scale broke when encountering joy. other than that all i've done is spam enter the past 8-10 mins and now am reliably hitting for 400+ with a move that should do 3 and reroll the wheel) (addition: moving between levels, worlds, or even going in and out of conversations with npc's doesn't stop the scaling of damage either. only an encounter with that fox breaks this as encountering the bold that mugs you doesn't break the cycle no matter how you handle him)(second addition: going through a willing vore scene/replaying an old one you've seen doesn't reset the cycle either.)
and yes. i can take the buffed broke damage into a boss fight and one shot them using it. 75 hp boss? meet 2.2k potion bottle.
This is known, theres a variable that doesn't get reset for some reason and will be in the next patch
After playing for about an hour... I can safely say "Contains themes of Fantasy, Romance, and Fetishes such as vore." means "Just vore"
The game is roughly 10-14 hours long with side content. I'm not sure how much that's a fair assumption.
I have cleared the customs, hope to update soon, hope to add a vore skill to the protagonist, I am already looking forward to the follow-up!
Thanks !
I enjoyed the game it was really fun to play. I have some questions. Is there something to do after u beat the main story and do all the side quests? Cause there is something bout a personal quarters and when talking to the npc he tells u that u still have a quest to do but I did all the side quests and the main story. And my other question is there a wedge for rouletta to eat her opponent or not?
No current end-game stuff in the game. There was a wedge planned to eat the enemy but if I added it into the game I wanted it to be polished anad have multiple graphics
I think such a wedge would be fun to see added
Found a bug - ducks on the pirate ship won't disappear for some reason, it took me 3 tries of the whole ship segment to finally get through them, maybe talking to npc or replaying mini-games causes this.
Thanks for the report, not sure why that was happening
Actually, I think I ran into that too. I played the Duck minigame once and even after it said I was clear, it didn't clear the Ducks, after playing a second time clearing every duck possible, I was then granted access. Hope this helps.
I know what you mean but I found out on my 3rd try that you're supposed to directly click on the ducks not move the cannon and try to align the shots.
hey, i think i found a bug, i died to blaze and somehow kept the temporal wedges from the battle on my bag
Noted thanks!
it seems like theres a softlock in the beer game if you try to replay it after beating it, is there a way to recover from this because if not I just lost 8 hours of gameplay x.x
Good news there was a way out of the softlock, Idk how but I managed to regain movement and realized I was still able to talk to some of the npcs so re-started the game which caused it to immediately fail letting me move
Glad it fixed itself! Someone else reported this but I've been struggling to replicate it
I faund a bug. When you use "death" wedge with fox, youfind yourself in infinite loop of loading animation.
Wil look into this thanks Sqare1!
Can saves from previous versions be transferred to the new versions or nah?
Yes, like any other file on your computer you can drag your save file from the save folder from the old project into the new one, I hope this helps!
cool, for some games it makes the game be like, glitchy or otherwise broken due to what is changed so I just wanted to check.
How Does Vore Work Out In This Game?
Hey Stephenduff, apologies but could you be more specific?
A Absolutely lovely game! I really hope this gets updated often! having a blast so far! (found a bug: when I replayed a vore scene and tried to leave my character got stuck on the screen. Bug 2: i noticed that the temporary cards didn't vanish from my inventory after i was eaten, might test if it'll still be available in a different battle)
Thanks for the reports protoken! I'll look into the temporal cards one, but the new update V3 will fix that annoying vore replay bug!
Good to know! When it does come to steam, will there be any achievements? Also i love how you take you're time to respond to every comment and report. I can really see the love! <3
Yes I'd love to do achievements, if I can I'd love to do it all, stickers, trading cards, emotes steam backgrounds and such. But I need to look into how those work and if I need to charge for the game in order to have everything or if I can have it be free but having trading cards and such!
I tried that when I first uploaded but it didn't seem like there was a vore tag
you can just make 'em
I got another more lore based question this time, when Rouletta is revived, does her body from whoever beat her stay as big as it was or when she is brought back, is that around the time she is digested and the size of the belly gets back to normal?
Never really thought about it!
What kinda animal is rouletta by the way? I can't tell if they're a bat, maybe some kinda reptile, or some other species.
Specifically a bi'in! Pronounced "Buy in"
oh that's clever. also after this post of mine was made I encountered the dialogue from the dastardly dog which kinda asked the same question as my comment so that was funny.
so what exactly are all the fetishes in this game? is it just vore or are there others? like transformation, is that in this game? i'd like it if it were...
Theres light transformation but not graphic transformation, theres feet but nothing too in depth
wdym by graphic transformation? like what does that mean exactly, do you mean gory or violent by that, or like do you mean its only in text, and no images do it?
It's only simple images of characters appearing different. Rouletta briefly changes into an object in a philisphical sense. She cartoonily wraps into rock paper scissor objects also as an attack for one of the wedges as an example. But its sudden, there's no build up between the two
Is this game compatable with joiplay?
I'm not 100% what joiplay is, so I can't give you a proper answer. Apologies RashDolphin, the best I can say is try it and come back to me with your findings and I can look into it if it doesnt run :)
No problem, Its a android RPGMaker player, and yes it does work.
Thank you so much rocktowel11 !!!
found a bug as well the black circle clocktower has a wrong placement keeping you trapped in the top floor
A birb friend of mine recommended this to me and I am excited to give it a go!
Hurrah!
I really like how the game turned out, the wheel mechanic is pretty interesting to experiment with! Does this game has some kind of theater to replay previous scenes like it was in retale 3? And is there a way to give up in battles?
Hey there Guard!
There is no gallery like Retale 3 as such, as I wanted to give the towns in each area more use/meaning. So every town will have replayable scenes there for you to view. 4 or more for each area usually. To give up in battles there is the death tarot card in the second area, but you also have Absinthe in the tavern in the first area too, hope this helps friend!
Thanks!
it'd be nice to have different wheel loadouts that I could swap between. otherwise novel and fun game
This was planned, and will probably be in an update as it's quite a big thing to put in code/UI wise. Thanks so much for playing tehwerr
found a bug already (not intentionally but want to give heads up) moving to an exit will in the white form after getting revived will softlock and requires a closing of the game
Noted and found! Thank you! Will put it on the list to do!
i didn't intend to find it. i was checking gameovers for the first few encounter. was in the middle of respawning and held down just for the next area to load with no player character... it was an accident
Yes, its hard to explain entirely why it happens. It's not a soft lock it's just not showing roulettas sprite, don't feel bad for finding bugs! It really helps me thanks! :)
cannot contain my excitement
I'm glad!